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I recently broke my old Chromebook, so I've replaced it with a new HP laptop. The Windows 8.1 interface is clunky, but I'm slowly getting used to it.
In other news, I've got Space Engineers working, along with the bonus game I purchased with it. Miner Wars is a surprisingly fun little game from the same developer, and using some of the same assets, as Space Engineers. Unlike Space Engineer's wide open sandbox (where any stories are created by the player), Miner Wars has a complete, and interesting, storyline.
In Miner Wars, you play as the pilot of a small, armed mining craft (which you pilot throughout the entire game... even in places where it makes little to no sense; also, everyone else is doing the same with their own small craft).
Also, don't expect to be able to fly from one end of the solar system to the other on your own; the resources (including fuel and oxygen) you can carry aboard your little ship are finite (even when extended into your cargo bay [which I recommend doing]; your cargo capacity is finite), and it would also take a prohibitively long time. Fortunately, there's a carrier craft called a "Sapho" that can do that for you.
There's one last thing to mention; the game features a (limited) solar activity mechanic, with the solar flares being semi-frequent. A spacecraft your size isn't able to withstand them, so your only protection against this is to have something large between you and the sun (this includes being in an interior space).
Just make sure you're not going to have something popping up when you play it; my desktop keeps experiencing this glitch that causes the audio system manager to pop up (and stealing priority over every other program). Normally, it's a nuisance at worst, but it causes Miner Wars to crash every single time.
Huh, looks like I just turned this journal into a game review. Oh well.
In other news, I've got Space Engineers working, along with the bonus game I purchased with it. Miner Wars is a surprisingly fun little game from the same developer, and using some of the same assets, as Space Engineers. Unlike Space Engineer's wide open sandbox (where any stories are created by the player), Miner Wars has a complete, and interesting, storyline.
In Miner Wars, you play as the pilot of a small, armed mining craft (which you pilot throughout the entire game... even in places where it makes little to no sense; also, everyone else is doing the same with their own small craft).
Also, don't expect to be able to fly from one end of the solar system to the other on your own; the resources (including fuel and oxygen) you can carry aboard your little ship are finite (even when extended into your cargo bay [which I recommend doing]; your cargo capacity is finite), and it would also take a prohibitively long time. Fortunately, there's a carrier craft called a "Sapho" that can do that for you.
There's one last thing to mention; the game features a (limited) solar activity mechanic, with the solar flares being semi-frequent. A spacecraft your size isn't able to withstand them, so your only protection against this is to have something large between you and the sun (this includes being in an interior space).
Just make sure you're not going to have something popping up when you play it; my desktop keeps experiencing this glitch that causes the audio system manager to pop up (and stealing priority over every other program). Normally, it's a nuisance at worst, but it causes Miner Wars to crash every single time.
Huh, looks like I just turned this journal into a game review. Oh well.
Saying No to Eclipse
Now, while I'll be sticking around regardless, I've seen Eclipse and... it's not good. It's a massive step backwards; it's not intuitive at all, and it's difficult to even tell what page you're on at time (in fact, I consistently mistake my notifications page for browsing/search pages), and I've been hearing bad things about actually using it (I've been switching back to old-style ASAP).
As such, I've signed a petition (link here: change.org), and I ask that any of you who watch me who don't want to be forced to use Eclipse go and sign it as well.
Thanks for your time, and I hope you're doing well despite everything that's going on.
Signal boost: Hashiime request raffle!
This wonderful artist, ~Hashiime (https://www.deviantart.com/hashiime), is holding an art raffle!
Here it is!
He does amazing work, so even if you don't want to enter, go ahead and look him up.
Steam troubles
I recently purchased a game for the Steam network, but I discovered a serious problem when I went to install it.
The option to redeem codes is completely missing.
Now, obviously this is frustrating, but I'm somewhat more worried about people who are going out and purchasing a game, only to find that it's inaccessible. Some games (such as the Gauntlet remake or Space Engineers) can be purchased physically (what I did, actually); some use a redemption code to prove you purchased it, but installation is entirely over the internet. Others, such as the game I bought, have a physical disk, but still require redeeming a code.
The results are quit
What the-?
PMD Unity just dumped over 200 Deviantwatch messages on its watchers. I'm just left going WTF; where did they all come from? Why didn't they collect them before?
In other news, the date we have to move is creeping up on us, and I'm trying to fix my desktop. I'm going to have to replace the motherboard... which will necessitate that I also replace the CPU, and, since the RAM I have is obsolete, new RAM, too. And on top of that, I'll need to reinstall Windows (although that kinda needed to be done anyway). Probably also add a second Hard Drive on top of that.
Expensive.
Well, I'll get it done.
© 2015 - 2024 Arratra
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